User:Timothy48342

About ME: I am Tim from Michigan, USA.

I just got into MC this May 2012. (So I am kind of a newbie.) I've been trying out different servers to see if I can find one I'd like enough to spend the time to build and become part of the community.

The first few servers I tried, were what I would call Care-Bear servers. I didn't like that too much. No PVP at all. Strict anti-griefing rules. No economy. They were more like just a sandbox with chat. I could play in single player mode on peaceful and have more fun and chat seperately. LAME.

So, even though I'm not big into PVP, I like when there are at least some areas you have to watch out. (And not just in an arena!) At this point, I'm usually the one who is running and hiding with my stone sword and no armor, but someday I'll have some better equipment and develope some skills and stand my ground.

As far as the anti-griefing rules I have seen, I don't really like that either. I respect that some people might prefer that. If I had build some huge artistic masterpiece of a house, I wouldn't want someone to come along and destroy it, but when it comes down to it, I wouldn't want to have to forum-message back and forth whining about it and begging for a roleback and asking for people to be punished and all that. It's just not my way...

So here is what I like about Silent's Economic Server so far!

PVP in the PMZ. Great!

PVP outside the city. Could go either way on that, but this is fine.

No PVP in city. Great!

No anti-grief rules. Great! And very few rules altogether. Great! I've seen servers with strict anti-grief rules and it doesn't help protect anything. I woulld walk the landscape and see broken down home after broken down home. The perpetrators would never get caught, so this is a better way. I will just build my home with a natually grief resistant design. (ie. underground and far away, that sort of thing.)

I like the general idea of having a PMZ, but I'm not sure I like everything about it. On the plus side, I can think of many servers where when you first leave the spawn city you find a broken landscape where people have dug so many holes it's hard to walk, and not a single tree for as far as the eye can see. So, I think that having the PMZ help protect the landscape from becoming generally ugly.

The one thing I don't so much like about having a PMZ that gets regenerated from time to time, is the effect it has on an in-game economy. Anyone can run out into the PMZ and just coollect anything and keep typing /sell hand over and over to get money. But I suppose they could do that in the overworld, too, and we don't want that,

In general, I think having a regenerated resource zone, (such as the PMZ) creates an infinite source of resources and that might make it difficult to have an economy that is realistic and/or self stabalizing. (So far I think I have seen that in ANY game, ANY server, a realistic self stabalizing economy is RARE, but when it happens is it really cool. I like it!)

So, I guess having the PMZ is ok. I can't think of any better way to keep the overworld landscpe from becoming ugly.

So, all-in-all, liking Silent's economic Server, but this was supposed to be just about me. Oh well.